-- GENERATED SPELL FOR [Riverpaw Taskmaster] --


function spell0_98(pUnit, Event) --@Quick Bloodlust,n/a--
pUnit:FullCastSpellOnTarget(3229,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_98', 7000, 1)
end

function Sorts_98(pUnit, Event)
local choix_sorts_98 = math.random(0, 0)
if choix_sorts_98 == 0 then
pUnit:RegisterEvent('spell0_98', 1, 1)
end
end

function mob98_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_98', math.random(1500, 3000), 1)
end

function mob98_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob98_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob98_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(98, 1, 'mob98_Action')
RegisterUnitEvent(98, 2, 'mob98_Leave')
RegisterUnitEvent(98, 3, 'mob98_Kill')
RegisterUnitEvent(98, 4, 'mob98_Die')
